π Shared data#
In order to reduce the footprint of the library here are some shared objectives and storages that a module can use:
Shared objectives#
Objectives |
Description |
---|---|
|
Contain constant values. Scoreholder format: |
|
Global score storage. Scoreholder format: |
|
Default score for inputs. Scoreholder format: |
|
Default score for outputs. Scoreholder format: |
|
Fast contextual scoreboard. Scoreholder format: |
Shared storages#
Namespaces |
Description |
---|---|
|
Contain constant data. Path format: |
|
Global data storage. Path format: |
|
Default storage for inputs. Path format: |
|
Default storage for outputs. Path format: |
|
Fast contextual storage. Only path accepted are |
Shared blocks#
These commands can be used at load time to create blocks that can be used anywhere. These blocks must be kept in loaded chunks (at -30000000 1600).
# A block that can be used to manipulate loots
setblock -30000000 0 1606 minecraft:decorated_pot
# Command block used to get the system time (command block output)
setblock -30000000 0 1605 minecraft:repeating_command_block[facing=up]{auto:1b,Command:"help me",TrackOutput:1}
Shared entities#
These commands can be used at load time to create global entities that can be used anywhere. These entities must be kept in loaded chunks (at -30000000 1600) at the end of each tick. They are summoned with specific UUIDs in order to avoid having to rely on the @e
selector. The UUID B5-0-0-0-0
is reserved for contextual temporary entities that should not exist at the end of a tick.
# The most useful entity, used for position, arithmetic, and much more...
execute unless entity B5-0-0-0-1 run summon minecraft:marker -30000000 0 1600 {UUID:[I;181,0,0,1],Tags:["bs.entity","bs.persistent","smithed.entity","smithed.strict"]}
# An entity that can be used to interpret text or compute transformations
execute unless entity B5-0-0-0-2 run summon minecraft:text_display -30000000 0 1600 {UUID:[I;181,0,0,2],Tags:["bs.entity","bs.persistent","smithed.entity","smithed.strict"],view_range:0f}
# An entity that can be used to manipulate loots or compute transformations
execute unless entity B5-0-0-0-3 run summon minecraft:item_display -30000000 0 1600 {UUID:[I;181,0,0,3],Tags:["bs.entity","bs.persistent","smithed.entity","smithed.strict"],view_range:0f}
# An entity used as an UUID pointer (modify Owner then execute on origin)
execute unless entity B5-0-0-0-4 run summon minecraft:snowball -30000000 0 1600 {UUID:[I;181,0,0,4],Tags:["bs.entity","bs.persistent","smithed.entity","smithed.strict"],NoGravity:1b,Invulnerable:1b}