π¦ Bookshelf - 2.2.0#
πͺ The Dimensional Update!
This release introduces new modules for random distribution and terrain generation, improves existing modules, boosts performance, and fixes minor bugs. All > functions now work seamlessly across all dimensions.
Bookshelf is now based on Minecraft 1.21.3.
β‘ #265 - Load tags do not load modules in isolation anymore. This can now be done using the
exclusive_loadtag.π #270 - Enabled modules to operate seamlessly across all dimensions.
π§± bs.block#
ποΈ bs.generate#
π #6 - Added module for terrain generation. Supports 2D algorithms for texture and heightmap-based generation.
β€οΈ bs.health#
π #243 - Fixed unload function.
π― bs.hitbox#
β¨ #203 - Added
#bs.hitbox:is_entity_in_blockto check if an entity is in a block.β¨ #203 - Added
#bs.hitbox:is_entity_in_blocksto check if an entity is in any block.β‘ #252 - Optimized module for improved performance.
β‘ #276 - Add new hitboxes (new babies and salmon variants).
π #265 - Corrected hitbox for player in spectator mode.
π±οΈ bs.interaction#
π #193 - Added module to track player actions on interaction entities: left/right click, and hover events.
π bs.link#
π bs.log#
π bs.move#
π² bs.random#
π¦ bs.raycast#
β²οΈ bs.schedule#
π
bs.xp#
π #256 - Fixed progress bar boundary issues at 0% and 100%.